C# + ReSharper = Awesome: Tip #8 – Extract Class From Parameters

This is the eighth in a series of quick how-to articles on ReSharper.

Tip #8 – Extract Class From Parameters

Use: If you find yourself passing a set of related values to a method, you should probably put all of those items into a single class or struct. From JetBrains:

This refactoring creates a new class or struct and converts parameters of the selected method into encapsulated fields of the newly created type (with constructor taking parameters, fields to store values and properties to retrieve values). Usages of parameters are converted to usages of properties of created type.

Before
   1:      public class EmployeeUtilities
   2:      {
   3:          public bool ValidateTerminatedEmployeeInfo(int employeeId
   4:                                                   , string firstName
   5:                                                   , string lastName
   6:                                                   , DateTime hireDate
   7:                                                   , DateTime terminateDate)
   8:          {
   9:              if (employeeId > -1 && 
  10:                  !String.IsNullOrWhiteSpace(firstName) && 
  11:                  !String.IsNullOrWhiteSpace(lastName) &&
  12:                  hireDate < DateTime.Now && 
  13:                  terminateDate > hireDate)
  14:              {
  15:                  // do awesome stuff
  16:                  return true;
  17:              }
  18:   
  19:              return false;
  20:          }
  21:      }
Right-click the method

image

Extract Class From Parameters

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After
   1:      public class EmployeeInfo
   2:      {
   3:          private int _employeeId;
   4:          private string _firstName;
   5:          private string _lastName;
   6:          private DateTime _hireDate;
   7:          private DateTime _terminateDate;
   8:   
   9:          public EmployeeInfo(int employeeId, string firstName, string lastName, DateTime hireDate, DateTime terminateDate)
  10:          {
  11:              _employeeId = employeeId;
  12:              _firstName = firstName;
  13:              _lastName = lastName;
  14:              _hireDate = hireDate;
  15:              _terminateDate = terminateDate;
  16:          }
  17:   
  18:          public int EmployeeId
  19:          {
  20:              get { return _employeeId; }
  21:          }
  22:   
  23:          public string FirstName
  24:          {
  25:              get { return _firstName; }
  26:          }
  27:   
  28:          public string LastName
  29:          {
  30:              get { return _lastName; }
  31:          }
  32:   
  33:          public DateTime HireDate
  34:          {
  35:              get { return _hireDate; }
  36:          }
  37:   
  38:          public DateTime TerminateDate
  39:          {
  40:              get { return _terminateDate; }
  41:          }
  42:      }
  43:   
  44:      public class EmployeeUtilities
  45:      {
  46:          public bool ValidateTerminatedEmployeeInfo(EmployeeInfo employeeInfo)
  47:          {
  48:              if (employeeInfo.EmployeeId > -1 && 
  49:                  !String.IsNullOrWhiteSpace(employeeInfo.FirstName) && 
  50:                  !String.IsNullOrWhiteSpace(employeeInfo.LastName) &&
  51:                  employeeInfo.HireDate < DateTime.Now && 
  52:                  employeeInfo.TerminateDate > employeeInfo.HireDate)
  53:              {
  54:                  // do awesome stuff
  55:                  return true;
  56:              }
  57:   
  58:              return false;
  59:          }
  60:      }

Happy coding!

 

C# + ReSharper = Awesome: Tip #7–Move String to Resource

This is the seventh in a series of quick how-to articles on ReSharper.

Tip #7 – Move String to Resource

Use: Moves a string into a resource file to enable localization.

Tip: Ensure your project contains at least one Resource (resx) file or the operation will fail.

Before
   1:       public string YouRock()
   2:       {
   3:           return "No, YOU rock Mr. Method-Caller!";
   4:       }
Right-click the string –> Refactor –> Refactor This…

image

Move to Resource

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After
   1:       public string YouRock()
   2:       {
   3:           return StringResources.No_YOU_rock_Mr_Method_Caller;
   4:       }

Happy coding!

 

C# + ReSharper = Awesome: Tip #6 – Extract Interface

This is the sixth in a series of quick how-to articles on ReSharper.

Tip #6 – Extract Interface

Use: Creates a new interface based on the selected class and updates the class to implement the new interface. This is most useful when working with an existing code base because we all define our interfaces first when doing greenfield development, right?  Smile

Before
   1:      public class Shooter
   2:      {
   3:          public string Name { get; set; }
   4:   
   5:          public string ReleaseDate { get; set; }
   6:   
   7:          public int MaxPlayers { get; set; }
   8:   
   9:          public bool HasZombies { get; set; }
  10:   
  11:          public bool IsHalo { get; set; }
  12:   
  13:          public void Borrow()
  14:          {
  15:              //TODO: Implement borrow logic.
  16:          }
  17:      }
Right-click the class

image

Select members

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After
   1:      public interface IGame
   2:      {
   3:          string Name { get; set; }
   4:          string ReleaseDate { get; set; }
   5:          int MaxPlayers { get; set; }
   6:          void Borrow();
   7:      }
   8:   
   9:      public class Shooter : IGame
  10:      {
  11:          public string Name { get; set; }
  12:   
  13:          public string ReleaseDate { get; set; }
  14:   
  15:          public int MaxPlayers { get; set; }
  16:   
  17:          public bool HasZombies { get; set; }
  18:   
  19:          public bool IsHalo { get; set; }
  20:   
  21:          public void Borrow()
  22:          {
  23:              //TODO: Implement borrow logic.
  24:          }
  25:      }

Happy coding!

 

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